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The structure for neoWidgets is very simple. It consists only of header files, like the Standard Template Library. There is a include directory, which has a subdirectory neo.

Common installation choices would be to copy the framework to a central location, say "C:\neoWidgets_1_0", and let your compiler know about this directory. Alternatively you could copy the "include\neo" directory into the source of your own project.

Once the files are in a place where the compiler can find them, include them like this:

#include <windows.h>
#include "neo\neo.h"

neo.h is the main header for the library. It includes all other necessary files.